Throw your weapons, even throw discarded healing potions. Defeat your enemy using all new combat skills.Dungeon Crawl through fast paced 3D mini-dungeons on your journey, fighting powerful Champions for great rewards.Rain molten death from the skies, play guitar solos that shake the ground! Many new classes to choose, skills and talents to learn. Will you be a powerful undead mandolin-wielding barbarian? A Sagan Blob archmage with the power to regenerate lost limbs? Customize everything from height and weight to facial features and hometown, the choice is yours. Limb severing and decapitations! Sever arms and legs and keep on fighting as your gladiator finds the strength to endure.A single player adventure across Brandor featuring over 40 all new Arena Champions ( and some returning fan favourites ).Swords and Sandals VI : Continue the story from where S&S III left off as the Automatons return to Brandor with new challenges for our gladiators!.Multiplayer mode! At last, battle player controlled gladiators from all over the world in online turn based combat!.Swords and Sandals Immortals Core Gameplay Features Do battle in the scorching heat of the T'Kash desert, in the lonely abyssal caverns of the Forbidden Depths and in the great palaces of Phaetor itself. now all answers are revealed as the robotic Automatons return to Brandor with new space-age technology! Embark upon a massive new single player campaign in the form of Swords and Sandals VI, where you shall journey across the vast continent in search of fabled Arena Champions to defeat. Your gladiator will be unlike any other, with deep skill trees and hundreds of weapons to craft and equip you will not face the horrors of the arena unprepared!įor a decade we wondered what happened to the Starbound Gladiator at the end of Swords and Sandals III. Test your skills against real humans as you strive to be the greatest gladiator in the whole world! Rise in the leaderboards and prove once and for all who the best player of all time is.Ĭreate a gladiator from one of dozens of races, make them a 7 foot undead giant with a battle axe or a tiny jelly blob with a laser cannon. MULTIPLAYER - Finally, for the first time in over a decade, multiplayer combat returns to the world of Swords and Sandals. This is the most fun you'll ever have in the arena, and it all starts here. Brutal turn-based combat where gladiators can lose limbs, wield guitars and yell so loudly their foe's heads will fall off. It's Swords and Sandals as you've never seen it. This is definitely the biggest scope I've had for an S&S game and basically represents the best parts of S&S 2, S&S 3 and even S&S 4 and I am thrilled for you all to play it!” Now that the game is in Early Access, most likely several times a week at least. Through feedback on the Steam Community forums, I'll be updating the builds as often as I can. I'll be talking with players each week to get feedback on what's working, what needs balancing and what would be 'cool to see' in future builds. “There's a hugely active Swords and Sandals Community spread throughout here, Discord, YouTube and other social media platforms. How are you planning on involving the Community in your development process? “The plan for the game is to remain the same price both in Early Access and full release out of fairness to all players.” Will the game be priced differently during and after Early Access? “The current Early Access build is now fully feature complete.” What is the current state of the Early Access version? All that remains is some balancing and bugfixing before we leave full access in a few weeks time.” “Everything you see on the main game feature list is now in the game. How is the full version planned to differ from the Early Access version? “The game went into Early Access on May 27 and I'm expecting a full release by February of 2023, once I'm happy (and the community is happy) that the game is polished and ready to go full launch.” Early Access allows me that luxury, to listen to the players and improve on the game iteratively.”Īpproximately how long will this game be in Early Access? In the past, I've launched S&S games that weren't quite ready and I want to avoid that mistake by allowing the game time to grow and improve before unleashing it fully upon the world. “This is by far the biggest Swords and Sandals game I've ever made, and I want to get it right! The additions of multiplayer to the game and the entirely new skill systems mean there's going to be a lot of balancing, bugfixing and feature adding going in once the core game is there.
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